To celebrate moving to a new hosting provider, and getting the site running again i did a quick animation of my logo. Dropping out of nowhere it falls to some soft floor and each part of it finds it’s place.
Posts Tagged ‘Blender’
Cycles and Luxrender Tests
Category Information
Tags: Blender, Cycles, Luxrender
As mentioned in some previous posts i have found two open source render engines that look really promising. To test them i did a quick render with the newest Blender and Luxrender builds. I wanted to know how big the difference between Luxrender and Cycles is, and how useful and realistic the results would look. So i built a testscene and rendered it to 200 samples per pixel with each of the engines.
And here is the result of the Luxrender test:

3D Marching
Category Interaction
Tags: Arts, Blender
German bastler site drehkino.de did a phantastic reinterpretation of flip-book animation. Somewhere between Stop Motion and 3d animation they created this stunning video of a walking figure.
Blender again…
Category Information
Tags: Blender, Rendering
After a few years break i reentered the Blender hype. Being an Open Source 3D modeler with an impressive set of features i didn’t use it too much, because it’s rendering capabilities were a bitch. Now i needed it for some quick modeling and preview rendering – and voila: with the Blender 2.6x series a new renderer named Cycles is planned. It is allready available in some special builds you can get at Graphicall.org. It is not feature complete yet, but check this out:
Took me about 5 minutes to create. I’m really looking forward to Blender release 2.61, which is planned for December and probably has Cycles on board.
